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Once in a Lifetime: Happy Time Field Day

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Carole Wilson from Spring, Texas sent in these eight successful field day stations for you to try in your elementary school. K-5  

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Background: Here are eight fun field day stations that have been used successfully with elementary school students. Enjoy!

(1) Animal Relay

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Format: Divide the students into four teams. Each team lines up behind their cone (red, yellow, blue, green). The first student runs to the first line and picks up the beanbag frog, then runs to the second line and picks up the rubber chicken, then runs to the third line and picks up the beanbag gorilla (or other beanbag animal), then runs to the end cone and puts down the beanbag gorilla, runs to the next line and puts down the chicken, runs to the next line and puts down the frog, runs to tag the next player, and then goes to the end of the line. This is repeated until everyone has had a turn. If time allows, repeat the relay again.


 

(2) Chicken Buckets

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Format: This is a fun and exciting relay activity! Divide the students into four teams.

(1) On the signal, the student picks up one rubber chicken from the container, runs forward and puts it in the hoop.

(2) He then runs back, picks up another chicken, runs forward past the first hoop and puts the chicken in the second hoop and runs back to his cone. Then he picks up the last chicken, runs past the first two hoops and puts it in the third hoop and runs back to his cone.

(3) Then he runs past all three hoops, around the far cone, and picks up each chicken as he runs back to his cone. At his cone, he puts the chickens in the bucket, tags the next player and goes to the end of the line.

This continues until all the students have participated. If time allows, repeat the relay.


 

(3) Happy Feet

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Format: Divide the students into four teams. Each team stands behind a cone. On a signal, the first person runs and sits in their team chair and moves the three balls from one hoop to another using only their feet. This player then runs back to tag their next team player so they can take their turn. Play continues until everyone has had their turn and is sitting in a straight line behind their cone. If time allows, play another round.


 

(4) Mission Impossible

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Format: Divide the students into four teams. Teams line up behind the cones. Each team will have one base, one hula-hoop, one carpet square, and one small mat to use. The object of this activity is to get the entire team from starting line to finish line without touching the ground. The only exception is the hoop, since students may stand inside of it. The only other rule is that the equipment must be used in the same order through out the activity. For example, if a team used the carpet square first, then the mat, hula hoop, and base, this same sequence (carpet square, mat, hoop, base) must be used to get to the other side. If a team member touches the ground, they must start over at the starting line. At this time, they can decide to use the equipment in a different order.


 

(5) Restaurant Relay

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Format: Divide the students into four teams. The teams line up in single file behind the cone. Each team has a cafeteria tray with a rubber chicken and pig on the tray.

On the signal to begin, the first player on each team will zig-zag around the cones and back, handing the tray to the next person in line. Repeat until all participants have gone. If any items are dropped, just stop and replace them. Continue until all members of the team have had a turn.


 

(6) Lilypad Race

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Format: Divide the students into four teams. Each team lines up behind their cone. The first player in line is the Frog. The next two players in line have a hula hoop (lily pad). On the signal to begin, the players with the hula hoops place them in front of the Frog. The Frog jumps from one hoop to the next hoop. The two students move the hoops down the field for the frog to jump in as he moves down and back. If the Frog touches the ground outside the hoop, he must go back to the hoop he was in before making the mistake and start from there. When the Frog gets back to his cone, the next three players go. Repeat as time permits, making sure that everyone gets to be the Frog.

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(7) Run, Jump, Hula Relay

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Format: On the signal, the first person runs to the crate on with the jump rope in it, picks up the rope, jumps three times, puts the rope back and runs to the hula hoop. When he gets to the hula hoop, he picks it up, holds it over his head and drops it down over his body to the ground. Then he runs around the far cone and runs back to his team to tag the next runner.


 

(8) Duck Pond Relay

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Format: On the signal, the first person takes the scoop runs to their team’s “duck pond†and retrieves one plastic duck in their scoop and places the duck in their hula hoop. He gives the scoop to the next player in line. Play until everyone has had their turn and is sitting in a straight line behind their cone. Repeat the relay as time permits.

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